
Jumpers
$25/Class
Thursday
Open rings for schooling from 1-4pm Flat only; no Jumping nor Lounging in competition rings.
Friday
8:00 A.M. (Mounted Flat ring access from 6:30-7:30 am)
101. Intro Jumper (0.75m) Table II 2b
102. Intro Jumper (0.75m) Table IV 2b
103. Intro Jumper (0.75m) Gambler’s Choice
104. Low Jumper (0.85m) Table II 2b
105. Low Jumper (0.85m) Table IV 2b
106. Low Jumper (0.85m) Gambler’s Choice
107. Rotating Pairs Relay (0.85 and 1.0m)
108. Level 2 Jumper (1.0m) Table II 2b
109. Level 2 Jumper (1.0m) Table III
110. Level 2 Jumper (1.0m) Gambler’s Choice
111. Level 3 Jumper (1.1m) Table II 2b
112. Level 3 Jumper (1.1m) Table III
113. Level 3 Jumper (1.1m) Gambler’s Choice
114. Level 4 Jumper (1.2m) Table II 2b
115. Level 4 Jumper (1.2m) Table III
116. Level 4 Jumper (1.2m) Gambler’s Choice
Saturday
8:00 A.M. (Mounted Flat ring access from 6:30-7:30 am)
117. 0.60m Jumpers Table IV 2b
118. 0.60m Jumpers Table IV 2c
119. 0.60m Jumpers Gambler’s Choice
120. 0.65m Jumpers Table IV 2b
121. 0.65m Jumpers Table IV 2c
122. 0.65m Jumpers Gambler’s Choice
123. Rotating Pairs Relay (0.65m – 0.70m)
124. 0.70m Jumpers Table IV 2b
125. 0.70m Jumpers Table IV 2c
126. 0.70m Jumpers Gambler’s Choice
127. Intro Jumper (0.75m) Table IV 2b
128. Intro Jumper (0.75m) Table IV 2c
129. Rotating Pairs Relay (0.75m – 0.85m)
130. Low Jumper (0.85m) Table IV 2b
131. Low Jumper (0.85m) Table IV 2c
CLASS SPECIFICATIONS
0.60m JUMPERS – Fences 0.55 – 0.60 meters
0.65m JUMPERS – Fences 0.60 – 0.65 meters
0.70m JUMPERS – Fences 0.65 – 0.70 meters
INTRO JUMPER – Fences 0.70 - 0.75 meters
LOW JUMPER – Fences 0.80 - 0.85m
LEVEL 2 JUMPER – Fences .95 – 1.0 meters.
LEVEL 3 JUMPER – Fences over 1.0 – 1.10 meters. USEF Tables I – IV may be used.
LEVEL 4 JUMPER – Fences over 1.10 – 1.20 meters. USEF Tables I – IV may be used.
Timed first round and jump-off (Table II, Sec. 2 (b)): The first round and first jump-off, if any, are decided
by adding together the faults incurred over the course and any penalties for exceeding the Time Allowed. If
a competitor has gone clear in the first round, the competitor will, without leaving the ring, upon an audible
signal, commence the designated jump-off course. A competitor with a clear round may dismount, and with
assistance if necessary, adjust tack and/or equipment; however, upon the audible signal to begin their
round, the competitor is responsible to adhering to the 45 seconds rule as per JP137.3. In case of a fall of a
Rider and/or Horse after crossing the finish line of the first round, the Rider/Horse combination may not
continue to the jump-off, and will be placed according to their Score in the first round. A competitor who
leaves the arena after a clear round (before or after the tone) will be considered to have withdrawn from the
jump-off (exception JP138.1). If there are no clear rounds and a tie exists for first place, the results will be
determined by the scores and time from that round.
Faults Converted Into Seconds (Table III): This class is offered only for those competing above .9
meters. Faults incurred when jumping an obstacle will be penalized by adding four seconds for each
occurrence. Time penalties (3 or 4 seconds) must be listed on the course plan. A Time Limit of 120
seconds will be automatically applied. (180 seconds for courses over 600m.) Seconds added due to
jumping faults do not count towards the 120 or 180 second time limit determination. The first disobedience
is penalized automatically by the extra time taken. Causes of elimination in Table of Jumping Faults
JP145.3 through .19 apply.
Optimum Time with delayed Jump Off (Table IV Sec. 2 (b)): The first round and first jump-off are decided
by adding together the faults incurred over the course and any penalties for exceeding the Time Allowed. If
a competitor has gone clear in the first round, the competitor will, without leaving the ring, upon an audible
signal, commence the designated jump-off course. In case of a fall of a Rider and/or Horse after crossing
the finish line of the first round, the Rider/Horse combination may not continue to the jump-off, and will be
placed according to their Score in the first round. A competitor with a clear round may dismount, and with
assistance if necessary, adjust tack and/or equipment; however, upon the audible signal to begin their
round, the competitor is responsible to adhering to the 45 seconds rule as per JP137.3. A competitor who
leaves the arena after a clear round (before or after the tone) will be considered to have withdrawn from the
jump-off (exception JP138.1). In the case of equality of faults in the jump-off, ties will be broken on the
following basis: an “Optimum Time” (defined as 4 seconds less than the Time Allowed for the course) will be
posted on the course plan; the horse with the time on course closest to this Optimum Time (over or under)
will prevail in the tie, next closest next, etc. If there are no clear rounds and a tie exists, the results will be
determined by the scores and time from that round. It is recommended that no more than twelve numbered
obstacles be included in the first round when the class is scored under this table.
Two Phase Competition (Table IV Sec. 2 (c)): The first phase to consist of 8 to 10 jumping efforts and the
second phase of 5 to 7 jumping efforts. Scores are decided by adding together the faults incurred over the
course and any penalties for exceeding the Time Allowed if any. If a competitor has gone clear in the first
phase, they will, upon crossing the finish line, commence the second phase course. Time starts as the
horse crosses the finish line of the first phase. In the case of equality of faults in the second phase, ties will
be broken on the following basis: an “Optimum Time” (defined as 4 seconds less than the Time Allowed for
the course) will be posted on the course plan; the horse with the time on course closest to this Optimum
Time (over or under) will prevail in the tie, next closest next, etc. If there are no clear rounds in the first
phase, the results will be determined by the scores and time from the first phase using the basis described
above.
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Gambler’s Choice Competition (FEI Rules for Jumping Art. 270): The ring will have 10-12 obstacles.
Each obstacle in the arena carries a value from 10 to 120 points according to its difficulty. The competitor is
credited with the number of points carried by each obstacle that they have jumped correctly. No points are
awarded for an obstacle knocked down. Each competitor has 60 seconds. During this time, they may jump
all the obstacles they wish in any order and in any direction. The competitor may cross the starting line in
either direction. The starting line must be provided with four flags; a red and a white flag at each end of the
line. An audible sound declares the end of the round. The competitor must then cross the finishing line in
one direction or the other to allow their time to be recorded. If they do not cross the finishing line, they are
placed last of the competitors with the same number of points. The finishing line must be provided with four
flags; a red and a white flag at each end of the line. If the fixed time is reached at the moment when the
horse is already taking off (front hooves off the ground), this obstacle counts if it is correctly jumped. Any
obstacle knocked down during a round will not be rebuilt; if it is jumped again, no points will be credited to
the competitor. The same applies for knocking down an obstacle in disobedience or for displacing a lower
part positioned in the same vertical plane. In the case of a disobedience without a knockdown, the
competitor may jump that obstacle or continue to the next obstacle. Each obstacle may be jumped twice.
The act, voluntarily or not, of jumping an obstacle for the third time or of passing between the flags of an
obstacle for the third time or of passing between the flags of an obstacle already knocked down does not
incur elimination. However, the competitor does not score the points allotted to this obstacle. All
disobediences are penalized by the time lost by the competitor. The competitor must stop after a fall.
Nevertheless, they are placed according to the points obtained up to the moment of their fall disregarding
the time. The competitor who has obtained the highest number of points will be declared the winner. In the
event of equality of points, the fastest time taken between the starting line and the finishing line will decide
the winner. In the event of equality of points and time for first place, there will be a jump-off according to the
same formula with a fixed time of 40 seconds.
Rotating Pairs Relay: This competition is for teams of two. A horse can only compete once at a specific
height, but a rider may compete on more than one horse. The entire course must be jumped in the correct
order by either competitor. The competitor who crosses the start line must jump the first obstacle and the
competitor who jumps the last obstacle must cross the finish line. One change is mandatory. Competitors
may change over as often as they wish. A change is obligatory whenever a fault is incurred. A fault is
indicated by an audible signal at which time the other competitor continues the course from the next
obstacle. In the event of a disobedience, the other competitor must first jump the obstacle which has not
been jumped by their partner and then continue the course. Faults incurred are penalized by adding four
seconds for each occurrence to the time of the round. The first two disobediences are penalized only by
time, the third disobedience incurs elimination. Should a competitor jump an obstacle before their partner
has landed over the preceding obstacle, the pair will be eliminated. The fastest overall time wins. In case of
a tie for first place only, there will be a compulsory jump-off over a shortened course. Class maybe split
based on height if entries warrant.
Heights:
The following fence dimensions are approximate equivalents in metric and English units:
0.55 m = Fences 21” in height
0.60 m = Fences 23” in height
0.65 m = Fences 2’1” in height
0.70 m = Fences 2’3” in height
0.75 m = Fences 2’5” in height
0.80 m = Fences 2’7” in height
0.85 m = Fences 2’9” in height
0.90 m = Fences 2’11” in height
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0.95 m = Fences 3’1” in height
1.00 m = Fences 3’3” in height
1.05 m = Fences 3’5” in height
1.10 m = Fences 3’7” in height
1.15 m = Fences 3’9” in height
1.20 m = Fences 3’11” in height